Preface: This is the second article of our special dual review series. Be sure to not only check out this review by Skye, but also the review below by lvl 99. Two perspectives. One demo. Enjoy!
First off, if you haven’t played the Dead Space series, stop reading now and go play them. They are fantastic. I have never been so terrified playing a video game since Resident Evil 4. But if you need a little current Dead Space action to hook you on the series, this demo is also fantastic, so go ahead and play it even if you’re not quite caught up on the franchise. For spoilers and Dead Space veterans sake, I’ll skip explaining the story so far. Suffice to say, Isaac Clarke is back and I hope this time things don’t go so terribly for him.
First off, if you haven’t played the Dead Space series, stop reading now and go play them. They are fantastic. I have never been so terrified playing a video game since Resident Evil 4. But if you need a little current Dead Space action to hook you on the series, this demo is also fantastic, so go ahead and play it even if you’re not quite caught up on the franchise. For spoilers and Dead Space veterans sake, I’ll skip explaining the story so far. Suffice to say, Isaac Clarke is back and I hope this time things don’t go so terribly for him.
That can't be good... |
This
demo features three things from the full game: the single player level,
a level where you can try out the new weapon crafting system, and a
co-op level (which I’ll get to later). First I tackled the single player
mode, which takes place on a snow covered planet on which Isaac has
crash landed. With many demos of big titles such as this, their choice
of which level to present you with can either teasingly entice you or
ruin elements of the plot. This is especially perilous for me as I am
rarely surprised by any plot twist since the movie Fight Club. This demo
level was excellent in that regard since, for me, it raised more
questions than it answered. What is this place? Why did he come here?
Why does poor Isaac always end up bloody and unconscious? I discovered
none of these things during the course of the demo, which was fine by
me.
After
Isaac regains his consciousness, you have to brave the violent blizzard
to get to shelter, which is frightening enough without the horrific
creatures that you surely will come across. As you press forward through
the demo you have to fight newly-necromorphed humans swinging ice picks
at you, regular humans who shoot at you, and a mini-boss with tons of
regenerating appendages to blow off with your plasma cutter. You also
get to try out the new weapon crafting system when you get to your first
upgrade bench and suit station. In this you get to upgrade and craft
your own unique weapons from a variety of interchangeable parts and
statistic modding circuits. You can also just load the weapons testing
level and craft to your hearts content and then try out your new guns by
spawning Necromorphs.
The
demo continues on with indoor and outdoor environments. You also run
into some light puzzle action that then builds up to a huge firefight
where a giant hideous creature levels the battlefield. It charges toward
you just before the demo cuts to the Dead Space logo. A perfect
edge-of-your-seat finale.
After
we both played it single player, lvl 99 and I got together to try out
the co-op. Dead Space 3 features a new drop-in/drop-out co-op mode that
puts the second player in control of Sergeant John Carver. The co-op
mode adds this character to the same level as single player, only now
with added dialog between Isaac and John. This almost felt like a
different game with the added exchange between the characters revealing
plot details and taking away the loneliness you might feel with just
Isaac.
The
co-op in Dead Space does a great job of making both player’s characters
equally important to the plot. There were conversations between the
characters that did not take place in the single player game and John
Carver feels like a real, independent character instead of just a second
gun. A great thing I noticed as well was that you don’t have to share
items with your partner since the items drop for each player
independently. The co-op was great, but I’m a little concerned that it
might take away from the terror of the game. But, like I said, the co-op
mode felt very different from the single player experience so it may
not be an issue at all.
For
me, this demo comes in at a perfect 10. It’s an enticing and thrilling
excerpt that leaves you wanting more.The demo shows off some new
enemies, features, and the new co-op mode all in a well polished
package. I didn’t get into Dead Space 1 and 2 until far after they came
out, but playing this demo has put this game up to a day-one purchase.
I’ll be picking up this game on February 5th, and I can’t wait to be
terrified once more.
- Skye
No comments:
Post a Comment